I challenged my regular nemesis to a massive 250 point battle then made a double length table. I have to be honest I didn’t really think it through when I said 250 points….. that is a lot of armour on the battlefield. We talked about how we were going to play it and it was decided on a turn limit of 6 turns and a time limit per each turn. It worked out to be around 20 minutes to get a turn in… sounded like heaps of time. It wasn’t.
Having a look at the Total War mission Total Victory it gave us 20 minutes each to set up as well. Anything that didn’t make it ended up as reserves. we also decided that any air units would start off table as reserves as well. I also deliberately put my Air Assault in reserve. I had plans on landing on a objective at the back.
My plan was to use my T72s against his M1s and my T55s against his M60s. The infantry would use the speed of their transports to move to objectives and secure them. The Spandrels were going to support the T55s with their better fire power and the artillery would do a HULK…. smash on everything.
In hindsight maybe 250 points was too much for only two people, especially having timed turns. If we had done it during the day where we could take our time then it might of been a different outcome. The T55AM2 was out classed by the M1s. I was expecting to face a company of M60s so thought the T55AM2s would be alright. The T72s were to deal with any M1s, which they did. If we do this again I will be using more T72s as well as some T64s I have yet to use. The T55s will be used as flank protection.
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Not here, I should recruit Thommo 1137 to our side!
Well done on your battle. Keep it up.
thanks for the clarification.
It was 20 minutes per player turn, 40 minutes total per turn. Sounds like heaps of time but it wasn’t when we were moving sooooooo much stuff around. Dad had a ipad timer set for 20 minutes and it became a bit of heart pounder moment towards the end of the 20 minutes as the beeps got faster and faster till the alarm went off. It made you move stuff faster. Was actually a lot of fun. We are having another go this afternoon but changing sides. I’m also changing my force to be a Soviet force with some better equipment.
stunning board, and fine report, the time limit per turn, was that 20 minutes per man per turn, or 20 minutes total per turn, so 10 minutes per man per turn?
Nice job
You must have been exhausted after having moved all those vehicles! Good job!
Amazing table and plenty of action. Great AAR and looks like you had a great game. Thanks for sharing.
Tovarish Ivon-a-drinksky, what a beautiful terrain – and 250 point is when we talk business
good insights in the AAR
rated this one as a 10-ner and recommendations for the order of Lenin are in place (do you hear me Red Alert 😉 )
Amazing… just amazing!
Insane. I want to do a 250pt Tank engagement with a mate.
As usual great looking table and tell dad to stop using loaded dice 😉
There is no option for 250 points. The highest I could go was 150.
Have a check of your points up top, Comrade, you’ve accidentally put ’50’ when it should have been 250. A very good read though.
Nicely done. Keep fighting. Push them!!