Formation:
FV432 HQ 2 x2 GPMG SF teams
FV432 PLT 9 x2 Milan tms
FV432 PLT 7 x2 Milan tms
Milan Teams 4 x4 Milan tms
FV432 Mortar PLT 4 x8 Mortar carriers
Spartan Mobile Milan Section 4 x4 Spartan mobile sect
Chieftain 18 x3 Chieftains
Scorpion 2 x2 Scorpions
Support:
Harriers 10 x4 Harriers
Spartan Blowpipes SAM 9 x6 Blowpipes
Swingfire Guided WPNs 6 x3 Swingfires
Background: D6 Games Rochester MN
3 round tournament, 75 points, using firestorm stripes missions.
2nd round I was Handover contact
My predicament of getting critical terrain was not in my favor. The DDR was able to get good cover for mass infantry on my right flank and more or less open fields on my left flank. My battlefield intelligence was to deploy my ambush in the wheat field on left flank and the other on my right flank in the woods.
We started battle with clear sunny noon weather. Infantry on the right line was in good hiding positions the 2 Milan tms moved to upper floors of the to get better long range shots. Infantry and the ambush teams kept their wpns on hold tight. The DDR massed their infantry behind cover of the factory. My air force liaison tried calling for air cover. Wouldn’t you know it we couldn’t get priority air. Hate it for I know those East Germans were going to get closer without harassment fires.
My Milan tms from both flanks found some BDRMs to smoke up.
By turn 3 the DDR was in two buildings closer to my right flank and putting pressure on me to make me to get desperate. I called on my ambush where I popped my Swingfire in the Wheatfield on the left where if I had done it all over I would have put my challengers instead. That’s what happens after continue lack of sleep mistakes happen. Instead my challenger’s came out of the woods on the right flank. My FV432s moved out to fire as best as possible to lay a wall of lead on the infantry behind the factories. I able to pin the infantry and take out some BDRMs.
Those Reds were smarter today where the T55, and T72s came on my left flank. The rapid fires and artillery took out my swingfire and bailed the last. The platoon leader was strong and stayed for another fight the next turn.
We timed out at 2 and half hours to a draw. My East German took platoon last stand and passed on every platoon. 1-3 draw. I couldn’t believe all that firing I couldn’t get a break. All three of his platoons who were unhealthy passed the morale test. Where I lost my swingfires, Harriers, and one FV432 platoon.
Man that was a desperate fight. Great AAR. Like the paint scheme on your Berlin style British.
damn another draw, but better than a loss i guess
Ah yes, the famous fur-fields of the Hanover wilds. Jokes aside, a pretty decent report overall, seems like luck isn’t on your side, friend.
DESPERATE AFFAIRS indeed! Nice report, hard fought battle
Excellent pictures of great terrain and army
Great Atmospheric AAR and other Content can make a win out of a draw!
keep hanover!
I played this person for a year! His dice are actually getting better, just saying!
Recommend!
Take a few close ups of your models!
It was a good fight my English friend. I hope that your luck turns around at Adepticon.
Though battle and against the goddess of luck all men fight in vane. Commendation given.
Great fight. Gotta love the ones that make you sweat!!
A well done report.
A draw is good when encircled. Hold out! We’re coming!
Nice report. Hard fought
At least it wasn’t a loss. The dice were lout to get you it seems