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Firestorm: Stripes

The Team Yankee Global Campaign

Meatgrinder in Mosser

90 POINTS
Warsaw Pact
Davehodo
VS United States
mike

Durchenko just sat back down after inspecting the new replacements-his filed phone rings-Durchenko, proceed with your mission. The Germans have pushed them back and now it's time for the attack against the Americans. The Battalion is divided in 3 companies-a T-64 company, ( 9 tanks strong) and 2 companies of T-72s ( each 6 tanks strong) The plan will be for the 2 T-72 tank companies to move around the hill and the T-64s to hold the town and join the attack once contact is made.

The operational map.....now in non 80s digital hd

Tow humvee kills a T-64 and the sheridans fire missiles and destroy another badly placed T-64. An M1 platoon moves up and the 2 M60 platoons with the CO in an M1 move up to the hill. The Russian T-72 get 4 hits on the M60s, but only manage 1 kill. Durchenko has a difficult shot on the Humvee, and rolls double 6s-but the Humvee rolls a 1 fir its save-however the T-64 gun is brutal and rerolls and is blasted apart.

First blood to the Americans.

Turn 2

The remaining Humvee from 1 platoon rolls a 1 for morale-see ya!! the @nd Humvee platoon redeploys to fire at the T-72s on the hill. The tow that did not move misses. The 2 M60 platoons move up and engage the T-72s with 6 hits I thought that they were in trouble, but the underpowered main gun only manages 1 kill. On the other end 2 hits are scored on a T-64 from the M1-but a 4 and a 5 are rolled for a save. That extra 1 armor on the 64 is worth the cost.

The Russian T-64s manage to take out an M1 and another Humvee. The T-72s engage the M60s and it's ugly as Mike rolls a lot of nothing and the 2 platoons are gone.

M60s get hit hard. T72s move on hill.

Turn 3

The last remaining Humvee rools a 6 and stays in the fight, the US CO in an M1 kills a T-72, the tow hits but Russian rolls a 6 armor save. another m1 platoon kills a T-72 and bails another. The xo and another M1 platoon (2 tanks strong) get 2 hits on the 64s, but double 4s make the saves.

The T-72 does not remount, the T-72 platoon hits both M1 and only bails 1. and the good dice rolling for the 64s run out as they get a lot of hits on the other M1 platoon and only manage a bail on one.

The extra 1 armor on the T64 is totally worth it.

Turn 4

The M1 remounts and the platoon and XO kill 2 t-64s and bail 2 others. The other M1 rolls a 1 to remount!!! and the other tank bails a T-72. The US CO kills another T-72 (his second) and the sheridans fire their missiles-double 1s!!!!

The Russians also experience some issues of their own, after having the T-72 remount and getting 4 shots at the M1 platoon-they all miss!!!! The 72s do manage to kia the COs tank-he lives to fight another day!! and the 64s do get an M1.

The carnage and fun have just begun.

Turn 5

The M1 platoon kills 2 T-72s (leaving only 1 remaining) The XO kills another T-64.

The XO and another M1 are eliminated-leaving only 1 M1 on that side. We decide that it cant end here....not yet-and we keep playing

The towers of power.....and pure torture to build.

Turn 6
.
M1 fails morale and runs-don't blame him. Us left flank is now in the air. the sheidans fire their missiles and kia another T-64 and the lone M1 kills the last remaining T-72 from one of the platoons.

Durchenko kills the last M1

I bought more Kaboom markers and I'm running out.

Turn 7

The Us player get a reserve for of 2 Leo2s!!! just like the cavalry!!!! and his Sheridan platoon fires but only hit and kia 1 T-72.

The 72s manage to kill 3 sheridans though.

And this is the price for failing a shoot and scoot.

Wow turn 8

Leo 2 manage to kia 1 T-64 leaving only 1, the sheridans fall back-the Leos do a shoot and scoot and move up.

The T-64 passes morale and the 64 and Durchenko in his 64 both move up and kia 1 Sheridan. The remaining T72 platoon kills a leo 2.

Turns 8 and 9
Out of boomy markers.

Turn 10

the remaining Sheridan, and the Leo 2 pass morale. The Sheridan just crushes the last T-64 and a forgotten tow bails a t-72 as does the Leo 2 that passes its shoot and scoot

The Sheridan gets hit and is destroyed, the Leo2 takes 2 hits-2 saves!!!!

Last turn

The Leo 2 manages to Kia 2 more T-72s but gets eliminated and the game is over!!!!!

The end. For now.

Yeah I lost picture 11-i have no idea what happened to it. Well it was a 100 point annihilation game that seemed to go on for a long time. What a fight-in the end the Russians had only 3 tanks remaining plus 1 HQ tank. The 64s are fantastic. That extra 1 armor saved the Russians I can tell you that. Also turn 9 seemed to really hurt the German Leo2s-they got 4 shots and rolled a 1, 1, 1, and 4. If they had all 4 hits-it might have gone very differently.

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Warsaw Pact
Davehodo
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