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Firestorm: Stripes

The Team Yankee Global Campaign

Nail-biter in Leipzig

60 POINTS
United States
Captain Christian
VS Warsaw Pact
Chaznikov

As our club is using 64pts for this Firestorm Stripes campaign Chuck and I elected to use this amount for our Americans vs Soviets battle March 26. Chuck used a BMP Motorised Rifle list with 4 small BMP-2 units, Acacias, Carnations, Storms and Hinds whilst I fielded a M113 Mech Infantry force backed up by IPM1 tanks and M109 Paladins with Copperheads. Surprisingly, Chuck chose to Defend whilst I chose Attack so we ended up with No Retreat on the More Missions matrix. I was rubbing my hands together in glee at the prospect of a Dawn Attack!

Chuck chose to lay his mines in front of the forward objective in a row from his right-hand board edge "almost" to the edge of the garage building in the centre. With 11 units he elected to have 3 of the BMP-2 units, the Acacias and the Storms in ambush to start. Behind the minefield line he deployed one unit of MotInf, with the BMP-2 parked in the rightmost woods. He deployed his centre Infantry unit in the garage, looting the McPizza King and hanging out the parking lot, with the BMP-2 unit way in the rear cowering behind a hedge. On the left he had the 3rd Infantry unit deployed in the gas station trying to break into western-designed cars, with those BMP-2 safely behind in the woods.
I used the two Scout units in my force to grab up 8" of No-Mans land between us and deployed both Mech platoons as forward as possible on either side of the road. The Abrams were also up front as was my FIST. The M106 mortars and HMMVW Stingers were in the woods immediately behind them, and the Paladins deployed even farther back.

First Turn (Night)

My first turn started well as Able platoon moved up to assault the garage on my centre-left and Baker moved up to clear the Gas Station and the woods on the right. The Abrams also moved up to possibly assault although one got stuck trying to cross the hedge.

I intended to use the minimum amount of fire necessary to pin both target Soviet infantry units before launching the assaults so as to minimize return fire in the darkness. Luckily my FIST rolled well for its spotting distance and I was able to lay a M109 barrage down on the Commies desecrating the McPizza King, pinning them down. On the right my M106 mortars failed to range in but fire from the advancing infantry teams and the .50 cals on the tracks was enough to pin those Soviets.

Both assaults worked perfectly and I fully occupied the garage in the centre.
On the right I cleared out the gas station and the woods!

For his first turn Chuck chose to deploy his ambushing Storm unit in the centre hills. He also failed to unpin his leftmost infantry behind the gas station or dig them in whilst the centre infantry simply re-deployed slightly and continued to ravage the McPizza King building.

Chuck was spectacularly unsuccessful with his night vision rolls and so only ended up shooting with 3 of the BMP-2 in the centre, all of whom whiffed.

Second Turn (Night)

Both Able and Baker platoons continued to assault the Soviet Infantry whilst the Abrams unit moved behind the garage out of the way of the Storms. Unfortunately the bogged down Abrams bogged down again in the same spot. I fired the Copperheads, one of the Dragons (mounted on an M113) and my Scout's M901 missiles back at the firing BMP-2 unit but only got two of them.

Both assaults were a success as the McPizza King was liberated and his centre motorised Infantry wiped out, which caused their remaining two BMP-2 to flee. Baker platoon reduced his left-hand unit to a single stand.

Chuck succeeded with one reserve roll on T2 and decided to bring on his Shilka unit to backstop his dwindling infantry forces. Unfortunately the lone survivor of his left-hand unit failed its Last Man Standing test and their 4 BMP-2 also fled. His Storms chose to fire at my advanced M113 track unit but only got one kill for their troubles. His remaining motorised infantry stayed gtg but his BMPs poured revenge fire into the McPizza King and managed to kill another SAW team. Also, his Acacia unit managed to range in a bombardment behind the garage, catching my bogged-down Abrams under the template!

Of course, I failed my Armor Save against his heavy artillery and "poof" went a valuable tank!

Third Turn (Night)

Now that I held the centre it was time to attack the forward objective, and so my Dragon teams used the remains of the McPizza King as a firebase to strike back at the BMP-2s harassing them. My formation commander succeeded in ranging in the M106 mortars onto the Soviets holding the objective and started whittling them down. Baker platoon moved out from the garage and executed a "Follow Me" to get into the centre road so they could occupy the garage next turn.
I moved my surviving Abrams into the woods to shoot at his Storms and opened up on them with the Copperheads and M901 ITV teams as well. Unfortunately only two were killed but their days were numbered!

Chuck didn't succeed in rolling for Dawn on his turn but did get two reserves, for which he chose his last Motorised Infantry unit and the Hinds. The infantry moved up to secure the rear objective and the helicopters positioned themselves just inside 20" of my Abrams. Meanwhile, he continued to pour fire into the McPizza king and got another SAW team, leaving them with just the four Dragon teams.

The Hind shots against my Abrams whiffed which gave the rookie TC a false sense of confidence!

Fourth Turn (Dawn Breaks)

Now that dawn has broken, I moved up my Stingers to get closer to the Hinds and charged with my Abrams against his rear objective. Unfortunately, the Abrams charge took them just a little too far from the AA umbrella as i was to discover next turn! To make matters worse, a full volley of Stinger fire against his copters scored 6 hits but failed to down anything! In the meantime, the Abrams did obliterate the Shilka unit with an accurate volley of fire.

I used the Copperheads to destroy his Observer and Command BMP this turn. The remains of Able platoon whittled down the supporting BMPs with Dragon fire whilst my M113 tracks, the Mortars and Baker platoon concentrated against his motorised infantry. Baker launched an Assault against the infantry but unfortunately failed to motivate for a counter-attack! However, combined with the all my previous fire, a third MotInf unit was in trouble!

There are only three teams left in Chuck's third Infantry unit, plus the Formation commander!

For T4 Chuck received his Carnation unit from reserves, leaving only his Gaskin AA and BRDM-2. More fire gets poured into my exposed infantry, and the Acacias destroy my formation commander who relocates to in front of the garage (substituting for a Baker platoon SAW team). His Hind unit edged back to escape AA fire from all but one Stinger team and let loose another missile volley against my Abrams in the open.

Soviet Helicopter fire takes down one Abrams and the other flees the field!

Fifth Turn (The Tide Shifts)

In a major blow Baker platoon didn't un-pin despite the old man's exhortations and so I didn't assault the weak Soviet defenders again this turn. Concentrated fire did destroy his Formation Commander but my units were also holding on by their fingernails!

In Chuck's turn he poured everything he had into my infantry, including redeploying his Hinds to use their rockets. Altnough the Rockets failed to range in, both the Carnations and the Acacias laid down effective fire, forcing both of my infantry platoons to check morale. I elected to join my Commander to Baker platoon but rolled a "two", and Able platoon rolled a "three"! All of my infantry left the board, along with their tracks!

All that was left were my Scout units and the supporting Mortars, Stingers and Paladins. The Americans retreated ....

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Warsaw Pact
Chaznikov
Wins

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