This was a 125 point battle. We used Battle Plans to decide this mission. I chose Attack while my opponent chose Manoeuvre. He rolled and we got encounter, with myself being the attacker and him being the defender. I roll for the Time of Day but end up with Daylight. I chose to deploy my HQ, two Tank PLT, my Anti-tank PLT, and my A-10s. My opponent deploys his HQ, a T-72 Tank COY, Carnations Artillery BAT, BMP-1 OP, Gopher SAM PLT, and BMP-2 Scout PLT. I won the roll for the first turn.
Due to Meeting Engagement, I'm not able to call in my A-10s. Third PLT advnaces at Dash speed toward the artillery and sams. Second PLT engages the T-72 company to their front, bailing one destorying another. HQ unit takes shots at the T-72s, destorying one each.
The Carnations fire at Third PLT, but not able to damage the advancing tanks. The T-72s Second PLT, destroying two tanks and bailing another. They run. BMP-2s fire at the HQ unit, destroying my XO. Second PLTs reaming active tank runs for it while the bailed out crew scuttles theirs. Luckily I have nine units, so this doesn't hurt my victory points.
The Soviets attempt to use the Shoot and Scoot order with his T-72s and BMP-2s, only the T-72s passing.
I roll for my strike aircraft, getting them. I place them to engage the T-72s rear armor with guns. I move third platoon up to contest the OBJ and engage the carnations and gophers. The CO moves out of his position to engage the T-72s side armor.
Third platoon completly kills off the gophers and carnations. the A-10s go for the kills but are shot down by the T-72s AAMGs! the CO fires, killing one and bailing another.
The BTN Commander attempts to move and contest the objective but fails his cross-check, bogging down in the woods. The T-72s move to get shots on the American commander now out of position, scoring a hit and knocking out the tank. A BMP takes a long shot and the FIST but misses the well-concealed vehicle.
At the start of the turn, I am holding the objective with my Third PLT and they are uncontested, winning the game.
This was a 4-3 Victory for me and a rather disappointing one at that. We both brought basically everything we owned and only got to use half of it in a quick game. Because of this, we agreed to do another game later and having the big battle we've been waiting for.
I believe my opponent's deployment hurt him the most. I knew he wanted to bring the Carnations out as an attempt to follow Soviet doctrine, but I don't think he was prepared for my sudden blitz to the OBJ. Still a well-played game that looked pretty dicey for a bit there!
Everybody boo the dice! BOOOO! Nice report, unlucky about those A10s, but you got ’em in the end.
Great AAR. Keep up the good work. Berlin or Bust
Dice shaming,… it works. Nice report.
Great fight 92 Golf-er – see yo in Berlin
hard battle but deserved win;
over nice terrain with stimulating models
thx 4 sharing
Many thanks for the linked report, while done!
Recommend
Love the report. Good stuff, keep it up.
Great report even if I don’t care for the outcome. Well done
I agree with Klute, another outstanding report!
I will trade your captured pilots for a McPizzaKing burger with extra cheese!!!! Nice job! Great AAR
No Tolls to Berlin….. Great Job Commander. I like your diagrams and effort you put forth…. BRAVO ZULU!